Street Fighter 6 Alex Combo Reality Check: Do His Classic Moves Still Work in Season 3?
Alex reaches terrifying damage tiers once the opponent's back touches the wall. Corner combos bypass his typical juggle limitations through the OD Air Knee Smash follow-up.
A standard Drive Impact punish in the corner allows Alex to launch into standing heavy punch, cancel into OD Flash Chop, and immediately catch the rebounding body with an Air Knee Smash. This sequence inflicts heavy chunk damage while setting up an immediate Level 3 Super Art confirm. Canceling the final hit of the aerial sequence into his cinematic critical art pushes total sequence output past 52% damage on standard health pools. The execution hurdle is not fast fingers, but managing spacing: executing the super buffer too early results in a dropped air grab, while executing too late allows the opponent to touch the floor into an invulnerable tech-roll state.