Demon King Utd Showcase: Full Stat Breakdown, Evolution Path, and Raw Damage Numbers
Evaluating a tower defense unit requires looking past flashy animations to inspect placement costs, cash-to-damage ratios, and cycle timings. In actual matches, the Demon King operates on an 8-tier upgrade ladder.
To quantify performance, we recorded base stats using clean, un-buffed runs without support units like Erwin or Speedwagon inflating the baseline. Attack speed is measured in seconds between hit registration, and DPS reflects raw output against neutral armor.
| Upgrade Tier | Cash Cost | Damage per Hit | Attack Speed | Raw DPS |
|---|---|---|---|---|
| Placement (Base) | $1,500 | 2,200 | 6.0s | 366.6 |
| Tier 1, 2 | $4,200 | 6,800 | 5.5s | 1,236.3 |
| Tier 3, 4 | $11,500 | 18,500 | 5.0s | 3,700.0 |
| Tier 5, 6 | $28,000 | 54,000 | 4.5s | 12,000.0 |
| Tier 7 (AoE Shift) | $45,000 | 98,000 | 4.2s | 23,333.3 |
| Tier 8 (Max Upgrade) | $75,000 | 153,000 | 4.0s | 38,250.0 |
The critical power spike occurs at Tier 7. Here, the attack radius jumps from 28 units to 46 units, converting a directional cone into an omnidirectional blast. Total cash required to reach maximum efficiency sits at $165,200. For standard story stages, this cost curve is far too steep. For long-format modes, the return on investment outclasses competing mythics by a wide margin.